Mophie today showed off the coast of a prototype of its right-of-way game pulse for the touch 4th generation iPod, which has piles of stereo speakers on the front, and reflex haptic feedback. We spent some time using pulse and distributed rather impressed. Game audio, music and even the keyboard tick noise is translated to convince pulses and vibration. IPod touch interfaces with the pulse via the 3.5 mm headphone and switch on the left edge of the bottom turns the haptic feedback and outside. As a bonus, the pulse also offers a comprehensive protection case. No word yet on availability or pricing, but you can see the prototype in the gallery below.
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Wednesday, January 5, 2011
Mophie Pulse haptic game handle practical
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